

I provided the link above, which should work properly and would include the ReadMe file. Oh, and the user Special reported about the links being messy. I say go with which one you feel most comfortable with. My balance patch focuses on providing more kinetic and involved gameplay within improved variety. Ninakoru's balance patch focuses on adding challenge and new enemies in comparison to my own patch. The original does still have the usual experience, although the difficulty curve is rather questionably handled. Would you recommend playing the original, this, or another patch for a first-time player? Someday I might get to it - thanks! Congrats on your project. Haha, "non-malicious feedback welcome", nice. Quote from: GhaleonUnlimited on September 30, 2020, 02:48:07 PM

(And I know this is supposed to officially release tomorrow, but even so.) In the meantime, this should at least work: I'm not sure where it happened, but if it's possible to bring it up to whoever is running the Queue, that would be appreciated. And as for the messy links, I think the DL and Readme got mixed up. zip file it's an HTML file, fix soon, this itch hurts!

One of my favorite games(and better then MANA), been itching to play this recently so seems like perfect timing.īTW: As of this writing the download link doesn't work, instead of a. Tested on Secret of Evermore Gameplay Balance Patch and it works fine.Quote from: Special on September 30, 2020, 02:31:57 PM UPDATE 1.02: Fixed a minor issue with the question asking if you wanted to return to the space station, where it always thought the dog was the one that initiated the action so the player controlling the dog was always the one that had to answer. There’s even a controller indicator number that will appear beside the character you’re in control of. Now you can finally have a proper 2 player game of Secret of Evermore! You can hit start on the first or second controller to enter/withdraw from the game, and either player can control either character, just like in SoM. It then occured to me that if it still bothered me so much, why not just do something about it?Īnd this patch is the result. I was trying to choose a multiplayer console RPG Zero-G and I could play together, when I remembered SoE and its annoying lack of 2 player support. I mean really, if you’re going to give it a name similar to SoM, and you’re going to use the same battle system, and the same ring menu system, and use the same method of switching the character you’re in control of using Select, then why in the world would you stop there and not make it multiplayer like SoM!?Īnyway, fast forward to the end of 2003. But the one major thing that really irked me about the game was the lack of 2 player support. And like many, I was rather disappointed. Secret of Evermore… like many people back in the SNES days, when I tried this game out I was expecting a game of the same caliber as Secret of Mana.
